I'm completely lost, I got that vampire masquerade bloodlines game & would really like to play it. But the bin and cue files have me stumped. Please someone tell me how do I go about making a shared game playable. Thank You
if you had done a search of the forum database you would of found this: BIN/CUE images are CD-Images that come in both a .bin and .cue file. The .cue file just stores information on the bin file for the burning software. This CD Image type is one of the most used today and is very reliable. Try the Afterdawn BIN/CUE FAQ here. 1) What is a .BIN? What is a .CUE? What is an .ISO The .BIN / .CUE CD image format was made popular by the CDRWin software. Afterwards many programs have started supporting or partially supporting it, including: Nero, BlindWrite, CloneCD, FireBurner. The .CUE file contains the track layout information, while the .BIN file holds the actual data. .ISO is also a CD image format, but is sometimes used for 'ISO9660 format' (standard, recognized by all applications) and sometimes for unique Easy CD ISO format. 2) I have download .BIN&.CUE/.ISO files - what to do with them? You can burn them to a CD-R or a CD-RW with: -Alcohol 120% - My favourite, excellent software, easy and yet very advanced (burns ISO, BIN/CUE, CCD, CDI, BWT files!): http://cd-rw.org/software/cdr_software/cdr_tools/alcohol120.cfm - BlindWrite - easy to use: http://www.cd-rw.org/software/cdr_software/cdr_applications/blindwrite_suite.cfm - FireBurner - also very good, a single .EXE file! http://www.cd-rw.org/software/cdr_software/cdr_applications/fireburner.cfm - BurnAtOnce - A handy and FREE tool for burning .bin/.cue/.iso. Easy to use! http://www.afterdawn.com/software/cdr_software/cdr_applications/burnatonce.cfm - Nero - many of you have this, but it can't handle all image files: http://www.cd-rw.org/software/cdr_software/cdr_applications/nero.cfm - CDRWin - This is the original BIN/CUE software: http://www.cd-rw.org/software/cdr_software/cdr_applications/cdrwin.cfm You can also mount image files as virtual CD-ROM drives using Alcohol - http://cd-rw.org/software/cdr_software/cdr_tools/alcohol120.cfm Daemon Tools - http://www.cd-rw.org/software/cdr_software/cdr_tools/daemon_tools.cfm There are also several softwares you can use to exploit & manipulate BIN/CUE files in various ways: CDMage - http://www.geocities.com/cdmage/ IsoBuster - http://www.smart-projects.net/isobuster/ 3) I have a .BIN file but no .CUE? .CUE can be made with just Notepad. A typical Playstation(One or 2) .CUE file looks like this: FILE "image-name.BIN" BINARY TRACK 1 MODE2/2352 INDEX 1 00:00:00 A typical PC CD-ROM .CUE looks like this: FILE "image-name.BIN" BINARY TRACK 01 MODE1/2352 INDEX 01 00:00:00 "image-name.BIN" being the name of the image file (IWDII.BIN, CIV3.BIN and so on...) Notice the difference of the track mode - PC-ROMs being Mode 1, Playstations CDs Mode 2 and (Super)Video CDs are also MODE2/2352. 4) How do I make .BIN/.CUE files? CDRWin or the BIN/CUE format is not ideal for distributing. BlindWrite suite and CloneCD perform a lot better in this purpose and can also handle various copy protections. Both of these softwares can also create .CUE files for increased compatibility 5) I have a .BIN & .CUE, but my CD writing software can't locate the .BIN file? Edit the .CUE file with Notepad (or similar) and verify that the FILE "C:\path\image.bin" matches the location of your image file 6) My image file is IMAGE.BIN.EXE and I can't rename it! Read here http://forums.afterdawn.com/thread_view.cfm/23982 7) Sector sizes of CD image files (by Aldaco12) When you talk about images must think on SECTORS not on DATA SIZE. The rules are: 1)A standard 74 min CD is made by 333,000 sectors. 2) Each sector is 2352 bytes big, and contains 2048 bytes of PC (MODE1)Data, 2336 bytes of PSX/VCD (MODE2) Data or 2352 bytes of AUDIO. 3) The difference between secor size and data content are the Headers info and the Error Correction Codes, that are big for Data (high precision required), small for VCD (standard for video) and none for audio. 4)If you extract data in RAW format (standard for creating images) you always extract 2352 bytes per sector, not 2048/2336/2352 bytes depending on data type (basically, you extract the whole sector). This fact has two main consequences: a) You can record data at very high speed (40x) without losing information, but if you try to do the same with PSX or Audio you get unredable CD (for PSX) od audio CD with lots of clicks because there are not error correction codes (and error are more likely to occur if you record at high speed. b) On a 74 min CD you can fit very large RAW images,up to 333,000 x 2352 = 783,216,000 bytes (747 Mb). This should be the upper limit for a RAW image created from a 74 min CD. Remember that if you store standard data (backup files), you can burn only 333,000 x 2048 = 681,984,000 bytes (the well known 650 MB limit). Please note that an image size is ALWAYS a multple of 2352 bytes (you extract SECTORS), if extracted in RAW mode. UPDATE 13.10.2002: Added FAQs 5 and 6 UPDATE 24.10.2002: Added BurnAtOnce UPDATE 28.10.2002: Added Alcohol 120% UPDATE 29.10.2002: Brief ISO comment UPDATE 17.01.2003: Added Aldaco12's sector size post. Cleaned the thread heres a further link if you want to try burning them with nero http://www.afterdawn.com/guides/archive/bin_cue_with_nero.cfm andmerr
@Wilier, Afterdawn is one of those sites where stuff like this isn't allowed, we like to keep it clean around here. Pls EDIT your post before a moderator does it for you
With respect, and I dont mean to ruffle any feathers since the rules obviously state that I was in the wrong, how come its OK to explain to someone how to mount an obviously illeagally downloaded game and yet the solution to running the game is classed as wrong? I dont wish to start an argument, Im geninely interested in finding out your thoughts. In the interests of preserving my personally bought CD/DVD's for games, I actually use No CD's, this way I dont have to constantly change disk from drives removing the possibility of scratches etc. Like I say, I accept that what I wrote was against the rules, and as such Im very sorry for this. As a n00b to the forum, I should have read the rules prior to posting.
Wilier, For me it's hard to say since I did not read what you posted, you had edited it before I got a chance to see it. But as you put it "how to mount an obviously illeagally downloaded game and yet the solution to running the game is classed as wrong? " There is nothing wrong with that. The forum rules just states No discussion on how to crack. The rules regarding piracy have changed. So ... you can discuss how to get pirated material to work. You just cannot post direct links to pirated material. The admins figure if you've already got it, the members can choose to help. If you want and can remember what you posted PM me and I'll have a look.
That explains perfectly, thanks very much. I didnt realise that the discussion was fine, but I shouldnt have mentioned a couple of sites. No problem, I'll know better next time. )
Well believe it or not ... Link to sites are permitted. What is not permitted is direct links to the pirated material. As I said the rules regarding piracy have been changed, and I suggest our members to read them. If you have a question about it PM a Mod.