Problems getting FFCC: Echoes of Time wireless multiplayer working.

Discussion in 'Nintendo DS' started by goddspawn, May 19, 2009.

  1. goddspawn

    goddspawn Member

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    I am using an R4 chip and have managed to patch it to get it to save, but I haven't been able to get it to go into wireless play multiplayer with my bro. It goes into the searching screen, but becomes unresponsive within the screen and won't connect or start a game or even back out. Does anyone know if there is a fix to this? Should I try getting a different rom? Using the US version right now.

    thanks
     
  2. goddspawn

    goddspawn Member

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    Alright here's an update to my progress: I have researched this and I have found out that the Arm7 fix to get it to save is breaking the wireless. So I have tried running the game without the Arm7 fix and just with the AR code built in that has been going around. The game runs and plays wireless, but it fails to save / load correctly and makes me start a new game everytime. I know I have read that there is a fix out there somewhere that lets me both save and play local multiplayer, Does anyone know what this is? or where i can go to find it?

    Thanks
     

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