SOF 2 Oma server

Discussion in 'PC:n pelit' started by Tonski, Dec 4, 2005.

  1. Tonski

    Tonski Regular member

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    Haluaisin oman serverin Soldier of Fortune 2:ssa, mutta kun painan asetusten jälkeen oikeasta yläkulmasta "Start server", niin se SOF 2 ikkuna menee pois, ja se Console tulee esille ja rupeaa värkkäämään jotain jonkun aikaa, ja sitten jumasee... Tässä on tekstit Consolesta jos auttaa vianmäärityksessä:

    SOF2MP V1.00 win-x86 May 3 2002
    Initialising zone memory .....
    ----- FS_Startup -----
    Current search path:
    C:\PROGRA~1\SOLDIE~1\base\MP\RPM_Server_Mod_Filter.pk3 (4 files)
    C:\PROGRA~1\SOLDIE~1\base\MP\Mod_Filter.pk3 (4 files)
    C:\PROGRA~1\SOLDIE~1/base/MP
    C:\PROGRA~1\SOLDIE~1\base\therest.pk3 (7125 files)
    C:\PROGRA~1\SOLDIE~1\base\textures1234.pk3 (10843 files)
    C:\PROGRA~1\SOLDIE~1\base\textures0.pk3 (2816 files)
    C:\PROGRA~1\SOLDIE~1\base\skins.pk3 (4117 files)
    C:\PROGRA~1\SOLDIE~1\base\musicandsound.pk3 (3055 files)
    C:\PROGRA~1\SOLDIE~1\base\mp.pk3 (338 files)
    C:\PROGRA~1\SOLDIE~1\base\models.pk3 (3643 files)
    C:\PROGRA~1\SOLDIE~1\base\maps.pk3 (466 files)
    C:\PROGRA~1\SOLDIE~1/base

    ----------------------
    32411 files in pk3 files
    execing sof2mp_default.cfg
    execing sof2mp.cfg
    execing autoexec.cfg
    Hunk_Clear: reset the hunk ok
    OS: Microsoft WinXP Service Pack 1 (NT)
    CPU Detected: Unknown
    Unknown

    ---------- Input Initialization ----------
    Skipping check for DirectInput
    Joystick is not active.
    ------------------------------------------
    ----- Client Initialization -----
    ----- Initializing Renderer ----
    -------------------------------
    ----- Client Initialization Complete -----
    ----- R_Init -----
    WARNING: tess.xyz not 16 byte aligned
    Initializing OpenGL subsystem
    ...initializing QGL
    ...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
    ...setting mode 3: 640 480 FS
    ...using desktop display depth of 32
    ...calling CDS: ok
    ...registered window class
    ...created window@0,0 (640x480)
    Initializing OpenGL driver
    ...getting DC: succeeded
    ...GLW_ChoosePFD( 32, 24, 8 )
    ...55 PFDs found
    ...hardware acceleration found
    ...PIXELFORMAT 9 selected
    ...creating GL context: succeeded
    ...making context current: succeeded
    ...Using GL_EXT_texture_edge_clamp
    Initializing OpenGL extensions
    ...using GL_EXT_texture_env_add
    ...GL_EXT_texture_filter_anisotropic available
    ...using GL_EXT_texture_filter_anisotropic
    ...using WGL_EXT_swap_control
    ...using GL_ARB_multitexture
    ...using GL_EXT_compiled_vertex_array
    ...using GL_EXT_point_parameters
    ...WGL_3DFX_gamma_control not found

    GL_VENDOR: NVIDIA Corporation
    GL_RENDERER: GeForce4 MX 440SE with AGP8X/AGP/SSE/3DNOW!
    GL_VERSION: 1.4.1
    GL_EXTENSIONS: GL_ARB_imaging GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_register_combiners GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NVX_ycrcb GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SGIS_texture_lod GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
    GL_MAX_TEXTURE_SIZE: 2048
    GL_MAX_ACTIVE_TEXTURES_ARB: 2

    PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
    MODE: 3, 640 x 480 fullscreen hz:60
    GAMMA: hardware w/ 0 overbright bits
    CPU: Unknown
    rendering primitives: single glDrawElements
    texturemode: 0
    picmip: 2
    texture bits: 0
    lightmap texture bits: 0
    multitexture: enabled
    compiled vertex arrays: enabled
    texenv add: enabled
    anisotropic filtering: enabled
    bad filter name
    bad filter name
    Initializing Shaders
    ...loading 'shaders/airport.shader'
    ...loading 'shaders/airport_models.shader'
    ...loading 'shaders/arioche.shader'
    ...loading 'shaders/armory.shader'
    ...loading 'shaders/armory_models.shader'
    ...loading 'shaders/average_armor.shader'
    ...loading 'shaders/average_sleeves.shader'
    ...loading 'shaders/bolt_ons.shader'
    ...loading 'shaders/cemetery.shader'
    ...loading 'shaders/chem_suit.shader'
    ...loading 'shaders/chunks.shader'
    ...loading 'shaders/colombia.shader'
    ...loading 'shaders/colombia_models.shader'
    ...loading 'shaders/colors.shader'
    ...loading 'shaders/common.shader'
    ...loading 'shaders/common_models.shader'
    ...loading 'shaders/decals.shader'
    ...loading 'shaders/dog.shader'
    ...loading 'shaders/effects.shader'
    ...loading 'shaders/fat.shader'
    ...loading 'shaders/female_armor.shader'
    ...loading 'shaders/female_pants.shader'
    ...loading 'shaders/female_skirt.shader'
    ...loading 'shaders/finca.shader'
    ...loading 'shaders/finca_models.shader'
    ...loading 'shaders/fogs.shader'
    ...loading 'shaders/gfx.shader'
    ...loading 'shaders/gore.shader'
    ...loading 'shaders/hongkong.shader'
    ...loading 'shaders/hongkong_models.shader'
    ...loading 'shaders/hospital.shader'
    ...loading 'shaders/hospital_models.shader'
    ...loading 'shaders/hud.shader'
    ...loading 'shaders/instances.shader'
    ...loading 'shaders/jordan.shader'
    ...loading 'shaders/jordan_models.shader'
    ...loading 'shaders/kamchatka.shader'
    ...loading 'shaders/kamchatka_models.shader'
    ...loading 'shaders/liner.shader'
    ...loading 'shaders/liner_models.shader'
    ...loading 'shaders/menu.shader'
    ...loading 'shaders/metashader.shader'
    ...loading 'shaders/mp.shader'
    ...loading 'shaders/osprey.shader'
    ...loading 'shaders/pick_ups.shader'
    ...loading 'shaders/prague.shader'
    ...loading 'shaders/prague_models.shader'
    ...loading 'shaders/roam.shader'
    ...loading 'shaders/shop.shader'
    ...loading 'shaders/shop_models.shader'
    ...loading 'shaders/skies.shader'
    ...loading 'shaders/skingore.shader'
    ...loading 'shaders/snow.shader'
    ...loading 'shaders/sprites.shader'
    ...loading 'shaders/suit_long_coat.shader'
    ...loading 'shaders/suit_sleeves.shader'
    ...loading 'shaders/test.shader'
    ...loading 'shaders/tools.shader'
    ...loading 'shaders/weapons.shader'
    ...loading 'shaders/glass.shader'
    ...loading 'shaders/rmg.shader'
    ...loading 'shaders/simple.shader'
    ----- finished R_Init -----

    ------- sound initialization -------
    locked hardware. ok
    ------ Ambient Sound Initialization ------
    ------------------------------------
    ----- Sound Info -----
    sound system is muted
    1 stereo
    32768 samples
    16 samplebits
    1 submission_chunk
    22050 speed
    0x8308060 dma buffer
    No background file.
    ----------------------
    Sound memory manager started
    Loading vm file vm/sof2mp_ui.qvm.
    VM file sof2mp_ui compiled to 702670 bytes of code
    sof2mp_ui loaded in 5257216 bytes on the hunk
    bad filter name
    UI total menu load time = 1476 ms
    --- Common Initialization Complete ---
    Winsock Initialized
    Opening IP socket: localhost:20100
    Hostname: seppo-b6d98twdo
    IP: 84.231.232.194
    Working directory: C:\PROGRA~1\SOLDIE~1
    Checking version...
    ----- CL_Shutdown -----
    RE_Shutdown( 1 )
    R_Terrain: Shutting down RENDERER terrain.....
    Shutting down OpenGL subsystem
    ...wglMakeCurrent( NULL, NULL ): success
    ...deleting GL context: success
    ...releasing DC: success
    ...destroying window
    ...resetting display
    ...shutting down QGL
    ...unloading OpenGL DLL
    -----------------------
    Hitch warning: 944 msec frame time
    ------ Server Initialization ------
    Server: mp_shop
    Hunk_Clear: reset the hunk ok
    Cmd_AddCommand: screenshot_TGA already defined
    Initializing Shaders
    Shader <default> has a stage with no image
    Shader <infrared> has a stage with no image
    ...loading 'shaders/airport.shader'
    ...loading 'shaders/airport_models.shader'
    ...loading 'shaders/arioche.shader'
    ...loading 'shaders/armory.shader'
    ...loading 'shaders/armory_models.shader'
    ...loading 'shaders/average_armor.shader'
    ...loading 'shaders/average_sleeves.shader'
    ...loading 'shaders/bolt_ons.shader'
    ...loading 'shaders/cemetery.shader'
    ...loading 'shaders/chem_suit.shader'
    ...loading 'shaders/chunks.shader'
    ...loading 'shaders/colombia.shader'
    ...loading 'shaders/colombia_models.shader'
    ...loading 'shaders/colors.shader'
    ...loading 'shaders/common.shader'
    ...loading 'shaders/common_models.shader'
    ...loading 'shaders/decals.shader'
    ...loading 'shaders/dog.shader'
    ...loading 'shaders/effects.shader'
    ...loading 'shaders/fat.shader'
    ...loading 'shaders/female_armor.shader'
    ...loading 'shaders/female_pants.shader'
    ...loading 'shaders/female_skirt.shader'
    ...loading 'shaders/finca.shader'
    ...loading 'shaders/finca_models.shader'
    ...loading 'shaders/fogs.shader'
    ...loading 'shaders/gfx.shader'
    ...loading 'shaders/gore.shader'
    ...loading 'shaders/hongkong.shader'
    ...loading 'shaders/hongkong_models.shader'
    ...loading 'shaders/hospital.shader'
    ...loading 'shaders/hospital_models.shader'
    ...loading 'shaders/hud.shader'
    ...loading 'shaders/instances.shader'
    ...loading 'shaders/jordan.shader'
    ...loading 'shaders/jordan_models.shader'
    ...loading 'shaders/kamchatka.shader'
    ...loading 'shaders/kamchatka_models.shader'
    ...loading 'shaders/liner.shader'
    ...loading 'shaders/liner_models.shader'
    ...loading 'shaders/menu.shader'
    ...loading 'shaders/metashader.shader'
    ...loading 'shaders/mp.shader'
    ...loading 'shaders/osprey.shader'
    ...loading 'shaders/pick_ups.shader'
    ...loading 'shaders/prague.shader'
    ...loading 'shaders/prague_models.shader'
    ...loading 'shaders/roam.shader'
    ...loading 'shaders/shop.shader'
    ...loading 'shaders/shop_models.shader'
    ...loading 'shaders/skies.shader'
    ...loading 'shaders/skingore.shader'
    ...loading 'shaders/snow.shader'
    ...loading 'shaders/sprites.shader'
    ...loading 'shaders/suit_long_coat.shader'
    ...loading 'shaders/suit_sleeves.shader'
    ...loading 'shaders/test.shader'
    ...loading 'shaders/tools.shader'
    ...loading 'shaders/weapons.shader'
    ...loading 'shaders/glass.shader'
    ...loading 'shaders/rmg.shader'
    ...loading 'shaders/simple.shader'
    ----- FS_Startup -----
    Current search path:
    C:\PROGRA~1\SOLDIE~1\base\MP\RPM_Server_Mod_Filter.pk3 (4 files)
    C:\PROGRA~1\SOLDIE~1\base\MP\Mod_Filter.pk3 (4 files)
    C:\PROGRA~1\SOLDIE~1/base/MP
    C:\PROGRA~1\SOLDIE~1\base\therest.pk3 (7125 files)
    C:\PROGRA~1\SOLDIE~1\base\textures1234.pk3 (10843 files)
    C:\PROGRA~1\SOLDIE~1\base\textures0.pk3 (2816 files)
    C:\PROGRA~1\SOLDIE~1\base\skins.pk3 (4117 files)
    C:\PROGRA~1\SOLDIE~1\base\musicandsound.pk3 (3055 files)
    C:\PROGRA~1\SOLDIE~1\base\mp.pk3 (338 files)
    C:\PROGRA~1\SOLDIE~1\base\models.pk3 (3643 files)
    C:\PROGRA~1\SOLDIE~1\base\maps.pk3 (466 files)
    C:\PROGRA~1\SOLDIE~1/base

    ----------------------
    64822 files in pk3 files
    Loading shader text .....
    ..... 5318 shader definitions loaded
    ----------- Loading MATERIALS ------------
    32 material definitions loaded.
    ------------------------------------------
    Loading vm file vm/sof2mp_game.qvm.
    VM file sof2mp_game compiled to 1132012 bytes of code
    sof2mp_game loaded in 10104896 bytes on the hunk
    ------- Game Initialization -------
    gamename: sof2mp
    gamedate: May 03 2002
    ------------------------------------------------------------
    InitGame: \sv_floodProtect\1\sv_maxPing\0\sv_minPing\0\sv_maxRate\0\sv_hostname\Tony\dmflags\0\timelimit\9999\sv_maxclients\15\scorelimit\200\g_friendlyfire\0\g_maxGameClients\0\g_availableWeapons\2222222222211\version\SOF2MP V1.00 win-x86 May 3 2002\fraglimit\20\g_gametype\tdm\g_needpass\0\protocol\2002\mapname\mp_shop\sv_privateClients\0\sv_allowAnonymous\0\sv_pure\1Sending heartbeat to master.sof2.ravensoft.com
     
  2. microbi

    microbi Active member

    Joined:
    Feb 23, 2005
    Messages:
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    68
    jaa...itse hoidan yhtä publiikki SoF2 servua (jääkööt nimi mainitsematta :D), MUTTA olen aina pyörittänyt niota servuja Linuxissa....ja tuo windows lataa niin paljon 2outoa" sälää vrt. linux et täytyy vähän ihmetellä...

    Vika on luultavasti tässä kohtaa:

    3 CFG filua käynnistyy (ajetaan) kun servu käynnistyy????

    1 pitäisi riittää ihan hyvin...ja tossa AINAKIN tuo "sof2mp_default.cfg" on se YLIMÄÄRÄINEN => tuosta sun postaamasta listasta näkee, että servu käynnistyy 2 KERTAA (=lataa about samat kamat 2 kertaa=molemmat sof2mp-cfg filut). Joten AINAKIN se mättää. (veikkaan, että tuo "sof2mp.cfg" = SUN tekemätä servuasetukset, toinen on vain "default")

    Tuo autoexec.cfg...ei yleensä tarvita..käy katsomassa mitä se oikeasti sisältää? Vai onko se vain SUN omat pelaaja lisäkonfigit?

    Eli vähän kaikki mättää...perusongelma on (minulle ainakin), että sulla on windows servu-pelaat ja pöyrität servua samalta koneelta (voin kertoa, että VOI tulla vielä ip ja guid ongelmia sen takia..).

    Mutta harjoittelemalla oppii - sinuna lataisin "SOF2 RUNNER" (http://www.gamerunners.com/modules.php?name=Downloads&d_op=viewdownload&cid=1&min=10&orderby=titleA&show=10) Ota myös UPDATE.

    Tuolla softalla on hyvä treenata (ja kai tehdäkkin?) oman servun asetuksia.
     

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