i ripped a game of my xbox and transfered it to my computer how do i convert to .xbe to play it on a emulator for the computer
if you read the documentation on the xbox emulators, it does not appear that your game will run at this time. There are development kits for the xbox, but none of these seem to allow you to just choose a game rip it and run it. According to the sites I have seen, xcbc stopped being developed in 2004/2005. There does not seem to be an emulator that works for all games. The only games which I have seen that were somewhat successful have been Turok and partially Halo (load screen only) It is entirely possible that my information is out of date however.
PC emulators for PS2 and Xbox are not at all good. Just stick to playing the game on your Xbox You will find that most games will not even play on the PC
Cassini/Saturn - While technically the source is available for this Saturn emulator, it is primarily one (very) large assembly file which looks like it was created by simply running the GiriGiri EXE file through a disassembler. Porting x86 assembly to the Xbox is not generally a problem, but in this case the code makes all sorts of calls to Windows GDI routines that are not implemented in the XBox SDK. This means that in order to port it, I'd have to implement those API calls myself or try to hand-edit the assembly file. Both of those tasks would be extremely tedious and therefore this project is not something that, on an obsolete console, particularly interests me. You want to try it? http://www.zophar.net/saturn.html second one down.. You can convert a working exe to an xbe (sometimes) with the CXBX emulator... I'm not telling where to get that or the xbox SDK from, so don't ask.. Happy New Year
ok so what you saying is that it would be a good idea to do it or what it be hard and confusing to find it and the games for it and is this the one for xbox or is it for a pc?
There is no saturn emulator for the xbox, and as I can't get enough motivation to return to the project there probably won't be. Anyway, a saturn is about £15 and games are £1 each.. my time is worth £15 per hour...and my interests have turned away from console emulators after a long time coding things. If you can get a pc version working then by all means try porting it over, but I'll let you know that it's at least 100 hours of work with no guarantees of having anything at the end of it. You will need a very good knowledge of windows system calls and hardware calls..plus the xboxSDK or the openXDK and as I posted earlier..the xbox dev kits don't support the windows specific calls, so you will need to implement them yourself either with hardware function calls or in software layers. I suppose if you wanted to try something really crazy it will be possible to run one of the dos based emu's in the dosbox emulator..don't expect to play anything..however the results could be very interesting.
Try google.. You will have no luck, as to my knowledge Ivan Toledo never finished his port of the DC emulator he was working on.