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Counter-Strike 1.6 & Counter-Strike: Source

Discussion in 'PC:n pelit' started by Quiote, Mar 18, 2009.

  1. CSnoro

    CSnoro Guest

    Taas uus ongelma.. Teen cs mappeja, ennen toiminu hyvin, ja kaikki reilassa, sit ku eilen rupesin prefabsei käyttää, toimi, mut sit jossain vaihees tämmöne kaikissa mapeissa:


    ** Executing...
    ** Command: Change Directory
    ** Parameters: C:\Program Files\Valve\Steam\SteamApps\funnysniping\counter-strike


    ** Executing...
    ** Command: Copy File
    ** Parameters: "C:\Program Files\Valve Hammer Editor\maps\cs_motel.map" "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel.map"


    ** Executing...
    ** Command: C:\Users\MIIKKA\Desktop\ZHLT\hlcsg.exe
    ** Parameters: "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel"

    hlcsg v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlcsg -----
    Command line: C:\Users\MIIKKA\Desktop\ZHLT\hlcsg.exe "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel"
    Entering C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel.map

    Current hlcsg Settings
    Name | Setting | Default
    ---------------------|-----------|-------------------------
    threads [ 4 ] [ Varies ]
    verbose [ off ] [ off ]
    log [ on ] [ on ]
    developer [ 0 ] [ 0 ]
    chart [ off ] [ off ]
    estimate [ off ] [ off ]
    max texture memory [ 4194304 ] [ 4194304 ]
    max lighting memory [ 6291456 ] [ 6291456 ]
    priority [ Normal ] [ Normal ]

    noclip [ off ] [ off ]
    null texture stripping[ on ] [ on ]
    clipnode economy mode [ on ] [ on ]
    clip hull type [ legacy ] [ legacy ]
    onlyents [ off ] [ off ]
    wadtextures [ on ] [ on ]
    skyclip [ on ] [ on ]
    hullfile [ None ] [ None ]
    nullfile [ None ] [ None ]
    min surface area [ 0.500 ] [ 0.500 ]
    brush union threshold [ 0.000 ] [ 0.000 ]

    Using mapfile wad configuration
    Wadinclude list :
    [zhlt.wad]

    0 brushes (totalling 0 sides) discarded from clipping hulls
    CreateBrush:
    10%...20%...30%...40%...Error: Entity 0, Brush 223: outside world(+/-4096): (-4106,-4096,1674)-(1930,852,1684)
    Error: Entity 0, Brush 224: outside world(+/-4096): (-4106,-4096,-1856)-(1930,852,-1846)
    Error: Entity 0, Brush 225: outside world(+/-4096): (-4106,-4096,-1846)-(-4096,852,1674)
    Error: Entity 0, Brush 226: outside world(+/-4096): (1904,-4112,-1882)-(1946,868,1710)
    Error: brush outside world
    Description: The map has a problem which must be fixed
    Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem

    Error: Entity 0, Brush 224: outside world(+/-4096): (-4122,-4112,-1892)-(1946,868,-1810)
    Error: Entity 0, Brush 226: outside world(+/-4096): (1888,-4128,-1878)-(1962,884,1706)
    Error: Entity 0, Brush 223: outside world(+/-4096): (-4122,-4112,1638)-(1946,868,1720)
    Error: Entity 0, Brush 225: outside world(+/-4096): (-4122,-4112,-1882)-(-4080,868,1710)
    Error: Entity 0, Brush 226: outside world(+/-4096): (1904,-4112,-1864)-(1946,868,1692)
    Error: Entity 0, Brush 224: outside world(+/-4096): (-4122,-4112,-1892)-(1946,868,-1810)
    Error: Entity 0, Brush 223: outside world(+/-4096): (-4122,-4112,1638)-(1946,868,1720)
    Error: Entity 0, Brush 227: outside world(+/-4096): (-4112,826,-1882)-(1936,868,1710)
    Error: Entity 0, Brush 225: outside world(+/-4096): (-4122,-4112,-1882)-(-4080,868,1710)
    Error: Entity 0, Brush 224: outside world(+/-4096): (-4138,-4128,-1888)-(1962,884,-1814)
    Error: Entity 0, Brush 223: outside world(+/-4096): (-4138,-4128,1642)-(1962,884,1716)
    Error: Entity 0, Brush 227: outside world(+/-4096): (-4128,810,-1878)-(1952,884,1706)
    Error: Entity 0, Brush 225: outside world(+/-4096): (-4138,-4128,-1878)-(-4064,884,1706)
    Error: Entity 0, Brush 224: outside world(+/-4096): (-4138,-4128,-1888)-(1962,884,-1814)
    Error: Entity 0, Brush 223: outside world(+/-4096): (-4138,-4128,1642)-(1962,884,1716)
    Error: Entity 0, Brush 227: outside world(+/-4096): (-4112,826,-1864)-(1936,868,1692)
    Error: Entity 0, Brush 225: outside world(+/-4096): (-4138,-4128,-1878)-(-4064,884,1706)
    Error: Entity 0, Brush 224: outside world(+/-4096): (-4122,-4112,-1874)-(1946,868,-1828)
    Error: Entity 0, Brush 223: outside world(+/-4096): (-4122,-4112,1656)-(1946,868,1702)
    Error: Entity 0, Brush 228: outside world(+/-4096): (-4112,-4112,-1882)-(1936,-4070,1710)
    Error: Entity 0, Brush 225: outside world(+/-4096): (-4122,-4112,-1864)-(-4080,868,1692)
    Error: Entity 0, Brush 224: outside world(+/-4096): (-4122,-4112,-1874)-(1946,868,-1828)
    Error: Entity 0, Brush 223: outside world(+/-4096): (-4122,-4112,1656)-(1946,868,1702)
    Error: Entity 0, Brush 228: outside world(+/-4096): (-4112,-4112,-1882)-(1936,-4070,1710)
    Error: Entity 0, Brush 225: outside world(+/-4096): (-4122,-4112,-1864)-(-4080,868,1692)
    Error: Entity 0, Brush 252: outside world(+/-4096): (-2064,-4112,412)-(1936,848,500)
    50%...Error: Entity 0, Brush 252: outside world(+/-4096): (-2080,-4128,416)-(1952,864,496)
    Error: Entity 0, Brush 228: outside world(+/-4096): (-4128,-4128,-1878)-(1952,-4054,1706)
    60%...Error: Entity 0, Brush 252: outside world(+/-4096): (-2064,-4112,430)-(1936,848,482)
    70%...Error: Entity 0, Brush 228: outside world(+/-4096): (-4128,-4128,-1878)-(1952,-4054,1706)
    Error: Entity 0, Brush 393: outside world(+/-4096): (-2641,-4112,412)-(1936,-4016,1700)
    Error: Entity 0, Brush 396: outside world(+/-4096): (-4112,-4112,-1892)-(1936,-4016,484)
    Error: Entity 0, Brush 397: outside world(+/-4096): (-4112,-4112,412)-(-2608,-4016,1700)
    Error: Entity 0, Brush 228: outside world(+/-4096): (-4112,-4112,-1864)-(1936,-4070,1692)
    Error: Entity 0, Brush 393: outside world(+/-4096): (-2657,-4128,416)-(1952,-4000,1696)
    Error: Entity 0, Brush 396: outside world(+/-4096): (-4112,-4112,-1892)-(1936,-4016,484)
    Error: Entity 0, Brush 397: outside world(+/-4096): (-4112,-4112,412)-(-2608,-4016,1700)
    Error: Entity 0, Brush 228: outside world(+/-4096): (-4112,-4112,-1864)-(1936,-4070,1692)
    Error: Entity 0, Brush 393: outside world(+/-4096): (-2641,-4112,430)-(1936,-4016,1682)
    Error: Entity 0, Brush 396: outside world(+/-4096): (-4128,-4128,-1888)-(1952,-4000,480)
    Error: Entity 0, Brush 397: outside world(+/-4096): (-4128,-4128,416)-(-2592,-4000,1696)
    Error: Entity 0, Brush 399: outside world(+/-4096): (-4112,752,-1892)-(-2096,848,1700)
    Error: Entity 0, Brush 400: outside world(+/-4096): (-4112,-4048,-1860)-(-3984,784,1700)
    Error: Entity 0, Brush 396: outside world(+/-4096): (-4128,-4128,-1888)-(1952,-4000,480)
    Error: Entity 0, Brush 397: outside world(+/-4096): (-4128,-4128,416)-(-2592,-4000,1696)
    Error: Entity 0, Brush 399: outside world(+/-4096): (-4128,736,-1888)-(-2080,864,1696)
    Error: Entity 0, Brush 400: outside world(+/-4096): (-4128,-4064,-1856)-(-3968,800,1696)
    Error: Entity 0, Brush 396: outside world(+/-4096): (-4112,-4112,-1874)-(1936,-4016,466)
    Error: Entity 0, Brush 397: outside world(+/-4096): (-4112,-4112,430)-(-2608,-4016,1682)
    Error: Entity 0, Brush 399: outside world(+/-4096): (-4112,752,-1874)-(-2096,848,1682)
    Error: Entity 0, Brush 400: outside world(+/-4096): (-4112,-4048,-1842)-(-3984,784,1682)
    Error: Entity 0, Brush 396: outside world(+/-4096): (-4112,-4112,-1874)-(1936,-4016,466)
    Error: Entity 0, Brush 397: outside world(+/-4096): (-4112,-4112,430)-(-2608,-4016,1682)
    Error: Entity 0, Brush 401: outside world(+/-4096): (-4112,-4048,-1860)-(-2096,848,-1756)
    Error: Entity 0, Brush 407: outside world(+/-4096): (-4106,-4096,1674)-(1930,852,1684)
    Error: Entity 0, Brush 408: outside world(+/-4096): (-4106,-4096,-1856)-(1930,852,-1846)
    Error: Entity 0, Brush 407: outside world(+/-4096): (-4122,-4112,1638)-(1946,868,1720)
    Error: Entity 0, Brush 401: outside world(+/-4096): (-4128,-4064,-1856)-(-2080,864,-1760)
    Error: Entity 0, Brush 409: outside world(+/-4096): (-4106,-4096,-1846)-(-4096,852,1674)
    Error: Entity 0, Brush 408: outside world(+/-4096): (-4122,-4112,-1892)-(1946,868,-1810)
    Error: Entity 0, Brush 407: outside world(+/-4096): (-4122,-4112,1638)-(1946,868,1720)
    Error: Entity 0, Brush 401: outside world(+/-4096): (-4112,-4048,-1842)-(-2096,848,-1774)
    Error: Entity 0, Brush 409: outside world(+/-4096): (-4122,-4112,-1882)-(-4080,868,1710)
    Error: Entity 0, Brush 408: outside world(+/-4096): (-4122,-4112,-1892)-(1946,868,-1810)
    Error: Entity 0, Brush 407: outside world(+/-4096): (-4138,-4128,1642)-(1962,884,1716)
    Error: Entity 0, Brush 410: outside world(+/-4096): (1904,-4112,-1882)-(1946,868,1710)
    Error: Entity 0, Brush 409: outside world(+/-4096): (-4122,-4112,-1882)-(-4080,868,1710)
    Error: Entity 0, Brush 408: outside world(+/-4096): (-4138,-4128,-1888)-(1962,884,-1814)
    Error: Entity 0, Brush 407: outside world(+/-4096): (-4138,-4128,1642)-(1962,884,1716)
    Error: Entity 0, Brush 410: outside world(+/-4096): (1888,-4128,-1878)-(1962,884,1706)
    Error: Entity 0, Brush 409: outside world(+/-4096): (-4138,-4128,-1878)-(-4064,884,1706)
    Error: Entity 0, Brush 408: outside world(+/-4096): (-4138,-4128,-1888)-(1962,884,-1814)
    Error: Entity 0, Brush 407: outside world(+/-4096): (-4122,-4112,1656)-(1946,868,1702)
    Error: Entity 0, Brush 410: outside world(+/-4096): (1904,-4112,-1864)-(1946,868,1692)
    Error: Entity 0, Brush 409: outside world(+/-4096): (-4138,-4128,-1878)-(-4064,884,1706)
    Error: Entity 0, Brush 408: outside world(+/-4096): (-4122,-4112,-1874)-(1946,868,-1828)
    Error: Entity 0, Brush 407: outside world(+/-4096): (-4122,-4112,1656)-(1946,868,1702)
    Error: Entity 0, Brush 411: outside world(+/-4096): (-4112,826,-1882)-(1936,868,1710)
    Error: Entity 0, Brush 409: outside world(+/-4096): (-4122,-4112,-1864)-(-4080,868,1692)
    Error: Entity 0, Brush 408: outside world(+/-4096): (-4122,-4112,-1874)-(1946,868,-1828)
    Error: Entity 0, Brush 412: outside world(+/-4096): (-4112,-4112,-1882)-(1936,-4070,1710)
    Error: Entity 0, Brush 411: outside world(+/-4096): (-4128,810,-1878)-(1952,884,1706)
    Error: Entity 0, Brush 409: outside world(+/-4096): (-4122,-4112,-1864)-(-4080,868,1692)
    80%...Error: Entity 0, Brush 412: outside world(+/-4096): (-4112,-4112,-1882)-(1936,-4070,1710)
    Error: Entity 0, Brush 411: outside world(+/-4096): (-4112,826,-1864)-(1936,868,1692)
    90%...Error: Entity 0, Brush 412: outside world(+/-4096): (-4128,-4128,-1878)-(1952,-4054,1706)
    Error: Entity 0, Brush 412: outside world(+/-4096): (-4128,-4128,-1878)-(1952,-4054,1706)
    Error: Entity 0, Brush 412: outside world(+/-4096): (-4112,-4112,-1864)-(1936,-4070,1692)
    Error: Entity 0, Brush 412: outside world(+/-4096): (-4112,-4112,-1864)-(1936,-4070,1692)
    (1.50 seconds)

    ----- END hlcsg -----




    ** Executing...
    ** Command: C:\Users\MIIKKA\Desktop\ZHLT\hlbsp.exe
    ** Parameters: "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel"

    hlbsp v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlbsp -----
    Command line: C:\Users\MIIKKA\Desktop\ZHLT\hlbsp.exe "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel"
    >> There was a problem compiling the map.
    >> Check the file C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel.log for the cause.

    ----- END hlbsp -----




    ** Executing...
    ** Command: C:\Users\MIIKKA\Desktop\ZHLT\hlvis.exe
    ** Parameters: "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel"

    hlvis v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlvis -----
    Command line: C:\Users\MIIKKA\Desktop\ZHLT\hlvis.exe "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel"
    >> There was a problem compiling the map.
    >> Check the file C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel.log for the cause.

    ----- END hlvis -----




    ** Executing...
    ** Command: C:\Users\MIIKKA\Desktop\ZHLT\hlrad.exe
    ** Parameters: "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel"

    hlrad v3.4 Final (Feb 25 2006)
    Zoner's Half-Life Compilation Tools -- Custom Build
    Based on code modifications by Sean 'Zoner' Cavanaugh
    Based on Valve's version, modified with permission.
    Submit detailed bug reports to (amckern@yahoo.com)
    ----- BEGIN hlrad -----
    Command line: C:\Users\MIIKKA\Desktop\ZHLT\hlrad.exe "C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel"
    >> There was a problem compiling the map.
    >> Check the file C:\Users\MIIKKA\Downloads\CS Servut sprayt ja mapit\cs_motel.log for the cause.

    ----- END hlrad -----




    ** Executing...
    ** Command: C:\PROGRA~1\Valve\Steam\Steam.exe
    ** Parameters: cs_naapurisauna +map "cs_motel"
     
  2. SekoTin

    SekoTin Member

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    CSS kaatuilee. Se kaatuu noin. 1 min pelin jälkeen, ja sitten täytyy käynnistää tietokone uudelleen. Muissakin Steam peleissä on ongelmia, TF2 ei käynnisty mutta kaikki muut pelit toimivat moitteettomasti. Missä vika?

    Koneen tietoja:
    Intel Core Duo E6750 2.66 GHz
    nVidia 8800 GT
    2048MB RAM
     
  3. WBMouu

    WBMouu Member

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    Onko näyttiksen ajurit ja muutkin ajurit uusimmat? Jos ei nii kannattaa ainaki näyttis päivittää nii et poistat vanha ja sitte tyhjennät jollai kokonaispuhdistusohjelmal, kuten Driversweeper näyttikse ajurit ja asennat uusimmat. Itellä oli sama juttu et kaikki stiimi pelit johti Stop Errorii, ongelma oli se että vanhoja näyttikse dll.tiedostoja oli jääny system32 eikä ne poistunut ja aiheutti ristiriitoja. Lopulta poistin ne Driversweeper ja system32 kansiosta .dll tiedostot vikasietotilassa. Sen jälkeen kaikki pelit on toiminut kuin unelma
     
  4. fressi

    fressi Guest

    Eli totanoin Aina kun eac on päällä ja pelaa cs 1.6 matsia niin aina kun eac nappasee sen kuvan ni cs pätkäsee hetkeks ja sen haluis saada loppumaan koska se häiritsee valtavasti pelaamista :S olisko joku jolla olisi neuvoa jaettavana ni olis ihan kiva jos kertoisi miten sen saa pois :) Ja tehoista se nyt ainakaa johdu! kiitos etukäteen
     
  5. d__b

    d__b Member

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    Eli kun menen pelaamaan CS, niin mikkini ei toimi, vaikka se toimii Skypessä, Ventrilossa, MW2:ssa. Mikä voisi olla ongelmana? Headsetti on KOSS SB45
     
  6. _ont__

    _ont__ Regular member

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    Mul on cs Source ja 1.6 ja voin sanoa et se on paska pikkupoikien peli jota pelataan päiväkodissa. Pelatkaa ala-aste ikäiset vaan sitä.
     
    Last edited: Jan 30, 2010
  7. d__b

    d__b Member

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    En ole ihan ala-aste ikäinen, enkä ylä-aste ikäinenkään, ja pelaan silloin tällöin CS. Tekeekö se minusta pikkupojan?
     
  8. _ont__

    _ont__ Regular member

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    EI, mutta suurin osa pelaajista on nuorempia. Ja pelistä vois tulla uus versio niin sitä ehkä jaksais pelatakin.
     
  9. mina_vaan

    mina_vaan Member

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    Sourcen asennusongelma.
    _______________________

    Joo elikkäs koitan asentaa Sourcea Half-Life 2:n levyltä ja sitte siinä asennuksessa se sanoo että on huomannut DirectX 9.0b tai paremman eikä kehota asentamaan sitä. Ja kun sitten painan Next niin mitään ei tapahdu. ( http://www.youtube.com/watch?v=0r8rTOPs8qk ) Ja tähän pitäis vastausta saada. Kiitos jo etukäteen vastanneille!
     
  10. temple69

    temple69 Regular member

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    ....sanoo Matti 13v, juuri päässyt yläasteelle.
     
  11. counterstrike

    counterstrike Member

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    mun cs acco haxattii oon ladannu css uudestaa koneelle mutta ei auta nimi on vaihtunu ja napit on kaikki menny ja kaikki cheatit on päällä ja consoli sekoaa APUA
     
  12. counterstrike

    counterstrike Member

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    saisko apua* auttakaa ton hax jutun kanssa
     
    Last edited: Jan 31, 2010
  13. juus0

    juus0 Regular member

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    Nii saitko apua onneks mun cs toimii moitteettomasti =)
     
  14. aaroaaro

    aaroaaro Member

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    Terve, Miten saisin ADLS modeemin hoitaa ip:n jakelu??
    Itselläni on buffalon whr-g125 tukiasema, ja DHCP pitää ottaa pois päältä (olen ottanut jo) ja antaa ADSL modeemin hoitaa ip:n jakelu, jotta pystyn tehdä Counter-Strike Source servun..
    Eli minun tarvitsee vain säätää jotenkin, että ADSL modeemi hoitaisi ip:n jakelun?
    Toivottavasti joku voi auttaa.
     
  15. fressi

    fressi Guest

    Eli totanoin Aina kun eac on päällä ja pelaa cs 1.6 matsia niin aina kun eac nappasee sen kuvan ni cs pätkäsee hetkeks ja sen haluis saada loppumaan koska se häiritsee valtavasti pelaamista :S olisko joku jolla olisi neuvoa jaettavana ni olis ihan kiva jos kertoisi miten sen saa pois :) Ja tehoista se nyt ainakaa johdu! kiitos etukäteen
     
  16. Holis

    Holis Member

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    Css pätkii!
    Intel Pentium 4630
    2560MBytes DDR
    NVIDIA GeForce FX 5200
    Aina kun alkaa ''tapahtuu'' alkaa pätkimään choke nousee reilusti
     
  17. CSnoro

    CSnoro Guest

    Miten saisi valve hammer editorilla liikkuvan seinän, mikä menee cs_reflexin tapaan alas vaikka 2 minuutin välein. Ketää tietäis miten?
     
  18. sipuli321

    sipuli321 Regular member

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    En tiiä Prossusta mutta suosittelesin uutta konetta tai ainakin näyttistä. En tiedä paljon näyttiksistä mutta isän koneella on FX5500 ja on juuri ja juuri pelattava keskikokoisissa mapeissa 800x600 resoluutiolla
     
  19. Holis

    Holis Member

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    siis näyttiksestä kiini?
     
  20. sipuli321

    sipuli321 Regular member

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    Melko varmasti kyllä.
    Itse kyllä odottaisin joidenkin, vähän Nvidian näyttiksistä enemmän tietävän vastausta, ennen kuin lähtisin uusia komponentteja osteleen.
     

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