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How to make your own Memory Card Exploit using the Independence Installer

Discussion in 'User submitted guides' started by L-Burna, Sep 17, 2004.

  1. L-Burna

    L-Burna Active member

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    You have to have some way of booting the exploit to install first.It has to either come from swap magic,modchip,Action Replay Max etc...A boot method is required in getting the exploit to install to the memcard.After you accomplish your install of the exploit.Then you can keep upgrading,but a boot method is definately required for everyone trying to install their own compilation.Once you have the exploit installed,and it gets outdated.You can go into your PS2 main browser select your memcard manager and delete the systemfile inside there.After that is done,reconstruct your memcard exploit build with the updated .elf files and install the same way you did it the first time.I really do recommend getting something like a pen drive or something that which can be used over and over again instead of cd discs.It will save you alot of money in the long run on upgrading,only if you plan on upgrading alot.If not then don't worry about it,and just use the cd method.

    Nah it isn't a direct boot method,you will still need some kind of boot method for the memcard exploit to install,sorry man.It is really just to organize your PS2 programs you use,such as HDLoader,and CDLoader,PS2 Player that would normally be on disc.The memcard exploit will let you put all your PS2 programs on the memcard saving you the hassle of popping in numerous discs to access what app you want to use.It is a memcard manager for ps2 apps,pretty much the easiest way I can explain it.I can't help you obtain .elf files,but search for them alright.They should be pretty popular still,or you could get a already compiled memcard exploit like the keylauncher memcard exploit.You need to find a way to either store the systemfile on your memcard or either a boot method SMDiscs,Modchip,GamesharkV2,Action Replay Max with a pen drive etc...It keeps going though for the longest time,search for a way to boot ps2 cd-r backups and you should be able to test it out and see what you think.

    Peace L-Burna
     
    Last edited: Apr 4, 2005
  2. waille

    waille Member

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    ok thanx dude for clearing that up

    but i also found on another web site that the memcard exploit dosent work on the slim ps2

    is that true?
     
  3. L-Burna

    L-Burna Active member

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    Not sure,I have only tested it out a V7 PS2.You are probably better off testing out a already compiled exploit,before even making your own alright.If a already compiled exploit doesn't work,then probably not.
     
  4. 8ert

    8ert Member

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    OK....I have a whole bunch of stuff.
    PS2, got the titleman file pack to compile the title.db,
    network adaptor, hardrive, PC, but the one thing I don't have is any kind of swap magic or gameshark, etc...
    I am also looking into networking my PS2 to my pc to do a link load. But I can't find any info on this. My question: Do I have to have swap magic (Or related) and does it have to be swap v2.0. And do you have any info on the networking thing. I just don't know where to start with that one.
    Thankx
     
  5. eiamhere

    eiamhere Member

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    I could really be bothered to attempt the network thing, far to daunting. You should purchase Action Replay Max Evo. You can also use your own (larger) USB pen drive as they are compatible.

    You make your exploit save then use this to transfer it to your memory card (via USB).

    Try www.exploitstation.com for more guides/tutorials, downloads and a good forum. I had a lot of help here.
     
  6. bdf24

    bdf24 Member

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    Just a quick question. I've been into xbox modding for a while now. New to PS2 side of things. But once the exploit is installed do you still need the slide card to release the tray to run backup games? Or once the exploit loads can you just hit eject and instert the backup game and load it from a menue similiar to an xbox exploit?
     
  7. 8ert

    8ert Member

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    as far as I know you always have to use a swap if you are putting any kind of burnt disc in the ps2. As far as the rest, I'll let you know when I recieve my swap magic discs in the mail.
     
  8. bdf24

    bdf24 Member

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    So if all I want to do is backup my games and run them, and not use any homebrew apps. I mine as well stick with the swapmagic disks and slide card or get it chipped correct?

    I was under the assumption that the independence exploit once installed would work similiar to a softmodded xbox. Guess not.
     
  9. 8ert

    8ert Member

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    I might be wrong about that, cuz i noticed one of the apps is to play SNES games. I said as far as I know, and I would let you know when I got my discs in the mail.
     
  10. L-Burna

    L-Burna Active member

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    Once you get the exploit installed you just eject the tray and pop the PS1 disc and it should load to a menu where you can select what apps you would like to use.The only thing is that you have to get it installed on your memory card by either pen drive or boot it from a burnt disc another option is the GameShark transfer cable that can be used also I bet.I hope this clears things up a little bit,the only thing that gets people is getting the exploit installed on the memory card.So your main goal is to figure out a way to install the exploit to your mem card,then the rest should be pretty easy from then on.
     
  11. a_l_e_x

    a_l_e_x Regular member

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    Independence Compiler 2.2 has been released (Available at http://AusDigital.Net)

    Independence Compiler 2.2
    -Added Bootable CD Feature (where instead of booting the exploit installer, it boots the loader so you can use the apps
    on the cd without installing them. If you need to install them run the EXPINST.ELF file included on the disc!
    -Allows selection of network support or not.
    -Outputs IPCONFIG.DAT AND CONFIG.DAT (for execftp)
    -Now selects correct screen mode depending on region in system.cnf

    Independence Compiler 2.1
    -New interface
    -PS2OS is now included
    -Bootadvance is now a loader instead of an extra
    -Supports multiple title id codes.
    -Bugfix, thanks "IncredibleMe" for pointing out a labeling error (NTSC and PAL were around the wrong way!)
     
  12. bdf24

    bdf24 Member

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    Getting it to the memory card isn't the problem. I do have swapmagic disks and a slidecard. I just have'nt tried it yet. I just figured if it did'nt do what I wanted, meaning allow me to run my backup games without having to use a slide card to put the backup in the drive it wouldn't really be worth my efforts.

    I guess I'll just give it a go and see what happens.
     
  13. eiamhere

    eiamhere Member

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    You can add other apps along with HD Loader like coqswap which I have read allows you to boot backups (you may require cd/dvd loader for toc swap). I have noth I can confirm that the apps. boot up but have not tried booting a game with them although I have heard they do work. I am not very knowleable in this field.
     
  14. a_l_e_x

    a_l_e_x Regular member

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    If you want to know all possible methods for exploiting ps2 that are possible with the hardware you have, visit http://ausdigital.net/?go=start

    Basically it will tell you what you can do to install the exploit. Many of the comments will require you to have Independence Exploit Compiler 2.2 - but that is there anyway.

    I hope this helps cause I put alot of effort into this a while back, and many people found it helpful.
     
  15. 8ert

    8ert Member

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    This is probably a really dumb question but I am assuming that for the ps2, any burnt games I make have to be on a DVD recordable media.
    The reason I am asking is that I have noticed some burning progs out there that say you can watch dvds off of a CD-R. So I am wondering if I should get a DVD burner or just try one of those other progs.
    Thx
     
  16. a_l_e_x

    a_l_e_x Regular member

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    If games will FIT onto CDR, you can burn them onto CDR.
     
  17. bdf24

    bdf24 Member

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    You can but not all DVD players will read them. If its not on a DVDR it's not really a valid DVD format.
     
  18. a_l_e_x

    a_l_e_x Regular member

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    I thought we were talking about Ps2's here..
     
  19. 8ert

    8ert Member

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    We are. But considering that all PS2s have a dvd player. Also Sony writes games on dvds i believe.
     
    Last edited: Apr 19, 2005
  20. broodje10

    broodje10 Member

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    Yep, indeed, and u can tell by the size most of the time, IF they are DVD or CD's..

    Altough i have seen games in DVD format that were about 500 MB
     

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