i used ps2_pal2ntsc_yfix and converted with 48. i am curently using dms2 chip.. i think..my TV is SANYO small TV around 32 inch
Well, as I have said, the software patch you used (pal2ntsc) will sometimes have weird results. /IT/ is the source of the glitches you are seeing when playing it in NTSC mode. See my previous posts as to ways this can be solved... put bluntly, the patch method is /never/ going to play it correctly as NTSC. Either get an NTSC version of the game, or get a PAL->NTSC converter box from a place like chipzone.com so the signal is converted outside the game (where it won't cause glitches).
I updated my first post again. I updated the list of confirmed games that wont work and added more to the faqs. I also added a tutorial using the adr patcher. I've got a working link for it now. visualxp, Boot a copy of Swap Magic 3. After it loads, eject it. Insert the PAL game. Let it read the new TOC. Select NTSC on screen, then press the SQUARE BUTTON for special boot.
visualxp, Read through the instructions on www.swapmagic3.com, more specificially the FAQ... also other threads have coverd this numerous times already, so you can probably search for something like 'PAL Swap Magic' and hit something.
it's me again, nrk.... i will test the urbs and killzone with another yfix (30 or 32) and see what happend and reply here, thanks alot. If I do these tests(proofs) is it possible that it works? please tell me after burn another dvd. thanks
ok i undertand, but a last question, in another forum someone said to another member with the same black screen problem that should try with a minor offset and maybe will work, so i try anyway and tell you, thanks ... and in a nearby future will another version go out of pal2ntsc patch that solves these problems?
Hey, I got a crystal chip with the latest firmware (v0.9), and I'm trying to play the PAL version of DBZ Budokai 3 on a NTSC system/tv. With the firmware and bootmanager, I ca only manage so stabalize the image's frame rate, but I'm not beying able to set an Y offset... Any1 can help me out here? Maybe theres some homebrew progz for ps2 that could do it..?
eleazarm, The only way an offset change would help is if you had originally set the offset too high or too low. Since 48 is right in the middle, if that doesm't work, no other offset will. Monastie, The DMS chip is the only one with a y-fix option. See if the game has an option in the menu to move the screen. If not, you could try one of the other methods described in the faq in my first post.
i have this three swap magics in mi hdd. wich one should i burn and should i do it in a cd or dvd? Here is an image http://usuarios.lycos.es/wavepage/Images/after.JPG Thanks
actually budokai 3 had a screen setup in the options, i thought this option was rare... Thanx for the help nrk4594 and good job on this thread!
Hmm, grinding through a disassemble of Worms: Forts Under Siege, it seems that the NTSC patch is just fine (specifically, SM 3.2 will load it fine, and using the selector fix works fine).... BUT a hard lock occurs on the Sega FMV. Update: Yup, it was the FMV, mixed with using the NTSC+Y- Fix patch causing problems. I brewed up an FMV Skip patch for ADR Patcher which got it to load and play just fine (the game is buggy to begin with, so there was one freeze, and it still needs the Y-Fix as the game's screen adjustment is limited). Update: Scrapped the idea for applying a Y-Fix option into ADR Patcher, it just isn't up to that sort of task... Instead it has the additional FMV Skip option. This link has the updated Patch.data file: http://home.comcast.net/~krevnik/files/Patch.data
When I burn my image of worms, The PS2 won't load it. Boot Manager detects it as a movie if i burn it on a dvdv, and as audio if i burn it on cd-r... any ideas?
Make sure it is a properly ripped ISO. I always use my own rips to ensure that it works. Then you have to use ADR patcher and my updated Patch.data file to patch Worms Forts with the Skip FMV patch. Then use the PAL->NTSC+Y-Fix app provided in this thread. The catch is you have to burn it using the P/N Selector as well, or it will not load. Once this is done, it should be able to boot just fine using Swap Magic or a mod chip in NTSC, properly Y Fixed... before using this new version, make sure to delete any save data for Worms Forts that might already be on your memory card. The Y fix offset and the screen offset stored in the save file will not mix well and cause problems.
I updated my first post again. This time, I added a list of games that have a PAL/NTSC selector. If you know any more that are not posted, PM me the name of the game and include info on how to access the 60hz option.
When i try to patch it with "PS2 NTSC 2 PAL WITH YFIX" it says its not a ps2 dvd/cd, so i cant chek the pn selector box and burn it...
From the readme: Make sure your image is either .iso or .bin. By the way, what game is it, and what image format is it in.