1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

The Official Graphics Card and PC gaming Thread

Discussion in 'Building a new PC' started by abuzar1, Jun 25, 2008.

  1. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    I'm beginning to wonder if it's to do with FADE, the OFP copy protection system, since this isn't a genuine version of the game. I'll see if I can replicate it on the HD4830 PC.

    Update: The HD4830 is not affected by the lag issue, which isolates it to one of four things:
    DirectX10
    Windows 7
    Crossfire
    Catalyst 9.10
     
    Last edited: Oct 24, 2009
  2. Shokz

    Shokz Regular member

    Joined:
    Jul 6, 2007
    Messages:
    3,002
    Likes Received:
    0
    Trophy Points:
    46
    Certainly not DirectX 10 or Windows 7 - I can vouch for that much :p
     
  3. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    Think it might be crossfire related, but it's difficult to tell.
    Catalyst AI disabled cuts frame rates to 17-21 at 1680x1050, 11-14 at 2560x1600, which given the 50-70 at 1680x1050, 37-60 at 2560x1600 I normall get, suggests CF scaling for the game is good. However, this doesn't change the fact that the lowly HD4830 singular gets 30-40fps or so at 1680x1050 on its own in XP. I haven't adjusted as many game settings in XP as Win7, so there might be a setting that's causing a bug.
    It's also worth mentioning that in addition to the game's own bugs there are a fair few graphical glitches, the barrel of the gun is half-invisible and bullet streaks are various different colours (including pure green and pink sometimes).
    The non-graphical bugs include the game's 5.1 audio mode not working with rear speakers but thinking they're connected (i.e. if you turn around the voices go mute as they should be coming out the rear but aren't), random voice messages not being produced (i.e. the text for subtitles appears but they aren't spoken), in-game chat messages are limited to 37 characters and that mouse movement only occurs once 3 subsequent frames have been rendered, so at 12fps it takes 250ms after when you move the mouse before your character moves.
     
  4. shaffaaf

    shaffaaf Regular member

    Joined:
    Jan 5, 2008
    Messages:
    2,572
    Likes Received:
    4
    Trophy Points:
    46
    im maxing it at 1920 with my 512 4870 and im getting no lagg. everything seems perfectly fine.
     
  5. Shokz

    Shokz Regular member

    Joined:
    Jul 6, 2007
    Messages:
    3,002
    Likes Received:
    0
    Trophy Points:
    46
    Never experienced any graphical glitches aside from the different coloured bullet streaks (and I think it's supposed to be that way - imitating tracers or something).

    Can't comment on any of the other things aside from the controller latency - there's an option in the nVidia control panel that sets maximum number of pre-rendered frames and the default value is three - is there anything like that for ATI?
     
  6. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    Shaff: Precisely it, from how my 4830 performs, that's what I'd expect from a 4870. I can only assume it has negative crossfire scaling with current drivers - a shame, as that's something the HD4000 series was meant to get rid of, and up until now it had. For the record however, I haven't tested it without 16x AF force applied. That comes next.
     
  7. Estuansis

    Estuansis Active member

    Joined:
    Jan 18, 2006
    Messages:
    4,523
    Likes Received:
    8
    Trophy Points:
    68
    I haven't had a single one of the problems or glitches mentioned. And I have Windows 7 with Dx10, using Crossfire, with the Cat 9.10 drivers. Remember quad Crossfire has been difficult from day one so don't let that harm your opinion of the game. It must be at least mildly interesting if you've played it again.

    Also it looks like the Cat 9.11 beta driver is out. Fancy giving it a try?
     
  8. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    Actually no, Quad crossfire works with every game installed on my PC except this one, without incident.
     
  9. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    Managed to bring the performance up substantially (82->250fps in menu, 45->90fps in game, 14-25-30fps when bugged) by cutting settings from Maximum to 'High', which as far as I can see, only cuts the shadow size from 4096 to 1024, nothing else. It's conceivable that by using High, or a lower setting, the low frame rate when shot glitch isn't causing the game to run badly enough to be noticeable.
     
  10. omegaman7

    omegaman7 Senior member

    Joined:
    Feb 12, 2008
    Messages:
    6,955
    Likes Received:
    2
    Trophy Points:
    118
    How come not DX 11? Or is that what you mean...
     
  11. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    Given my past experience with catalyst beta drivers, no thanks.

    Omega: I'm not sure what you mean.
     
  12. Shokz

    Shokz Regular member

    Joined:
    Jul 6, 2007
    Messages:
    3,002
    Likes Received:
    0
    Trophy Points:
    46
    I think he means why aren't you running it in DX11 since you're using Windows 7 - the answer being, you can't because it's not coded for DX11 and none of us even have DX11 hardware anyway :p
     
  13. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    Well, yeah, that would be my answer, if that's what the question was. I assumed not since it was obvious :p
     
  14. omegaman7

    omegaman7 Senior member

    Joined:
    Feb 12, 2008
    Messages:
    6,955
    Likes Received:
    2
    Trophy Points:
    118
    Direct X 11 IS DX10 with simply more optimizations, right? I guess my question is why roll back to 10 when 11 should suffice? My knowledge is pretty limited in this arena. Not so obvious :p
     
  15. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    No, DX11 is entirely new, as was DX10 to DX9. DX10.1 is DX10 optimised.
     
  16. omegaman7

    omegaman7 Senior member

    Joined:
    Feb 12, 2008
    Messages:
    6,955
    Likes Received:
    2
    Trophy Points:
    118
    Thanks for that. I guess if I have any gaming troubles, I guess that will be the first place I look. But since I haven't had any bad enough to speak of, DX11 must be at least somewhat solid.
     
  17. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    The HD5850X2 and HD5870X2 have apparently been renamed the HD5950 and HD5970 by ATI.
    The bad news - ATI have pushed back the release to the second half of November, and intend to push it further back if by that time nvidia still haven't released Fermi. On this basis, it may be a very long time before we see the HD5900 series, possibly spring next year unless ATI decide to forget about waiting to get the last word.
     
  18. Estuansis

    Estuansis Active member

    Joined:
    Jan 18, 2006
    Messages:
    4,523
    Likes Received:
    8
    Trophy Points:
    68
    I myself will be jumping on 2 5870s. Excited :D
     
  19. sammorris

    sammorris Senior member

    Joined:
    Mar 4, 2004
    Messages:
    33,335
    Likes Received:
    7
    Trophy Points:
    118
    How soon? :p
    I'm going to play it by ear for the next few months. Handily I couldn't afford to buy any new hardware until January even if I wanted to so that forces me to wait for the good stuff. That said, if come the after-christmas hardware rush the dual cards aren't close to release I will likely be following suit with two singular HD5870s - not like I can't sell them afterwards :p
     
  20. Estuansis

    Estuansis Active member

    Joined:
    Jan 18, 2006
    Messages:
    4,523
    Likes Received:
    8
    Trophy Points:
    68
    Probably when the price drops nearer $300 here. At $390 right now plus shipping I cant justify the purchase at all. Also because my HD4870s are still so fast. At least as fast as one 5870. I'm not entirely sure I'll end up buying even one though unless some games come out to make it worth the buy. I already play every single new game maxed with AA. What will I gain aside from Crysis Amazingness? New cards are coming out so fast right now. Seems like the 4800 was only introduced a short while ago and suddenly it's OOP @_@ I need a break @_@
     

Share This Page